20 lines
377 B
C++
20 lines
377 B
C++
// Copyright; GhostPacket Games
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/Character.h"
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#include "AuraCharacterBase.generated.h"
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UCLASS(Abstract) // Abstract so that it cannot be dragged to a level
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class AURA_API AAuraCharacterBase : public ACharacter
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{
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GENERATED_BODY()
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public:
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AAuraCharacterBase();
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protected:
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virtual void BeginPlay() override;
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};
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