replication mode

This commit is contained in:
ghostie 2025-08-31 14:23:29 -05:00
parent 22ce1ea591
commit ac3ec88290
2 changed files with 2 additions and 0 deletions

View File

@ -13,6 +13,7 @@ AAuraEnemy::AAuraEnemy()
AbilitySystemComponent = CreateDefaultSubobject<UAuraAbilitySystemComponent>("AbilitySystemComponent");
AbilitySystemComponent->SetIsReplicated(true);
AbilitySystemComponent->SetReplicationMode(EGameplayEffectReplicationMode::Minimal);
AttributeSet = CreateDefaultSubobject<UAuraAttributeSet>("AttributeSet");
}

View File

@ -10,6 +10,7 @@ AAuraPlayerState::AAuraPlayerState()
{
AbilitySystemComponent = CreateDefaultSubobject<UAuraAbilitySystemComponent>("AbilitySystemComponent");
AbilitySystemComponent->SetIsReplicated(true);
AbilitySystemComponent->SetReplicationMode(EGameplayEffectReplicationMode::Mixed);
AttributeSet = CreateDefaultSubobject<UAuraAttributeSet>("AttributeSet");