Aura/Source/AuraEditor.Target.cs
2025-08-27 18:48:27 -05:00

16 lines
386 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class AuraEditorTarget : TargetRules
{
public AuraEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "Aura" } );
}
}