20 lines
280 B
C++
20 lines
280 B
C++
// Copyright; GhostPacket Games
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/PlayerState.h"
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#include "AuraPlayerState.generated.h"
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/**
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*
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*/
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UCLASS()
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class AURA_API AAuraPlayerState : public APlayerState
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{
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GENERATED_BODY()
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public:
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AAuraPlayerState();
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};
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