2025-08-27 19:28:33 -05:00

12 lines
221 B
C++

// Copyright; GhostPacket Games
#include "Character/AuraCharacterBase.h"
AAuraCharacterBase::AAuraCharacterBase()
{
PrimaryActorTick.bCanEverTick = false;
}
void AAuraCharacterBase::BeginPlay()
{
Super::BeginPlay();
}