12 lines
221 B
C++
12 lines
221 B
C++
// Copyright; GhostPacket Games
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#include "Character/AuraCharacterBase.h"
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AAuraCharacterBase::AAuraCharacterBase()
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{
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PrimaryActorTick.bCanEverTick = false;
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}
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void AAuraCharacterBase::BeginPlay()
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{
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Super::BeginPlay();
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} |